Magestry’s Best of Boneharvest, 2014

Here are our picks for the November 7th-9th event:

DCIM100GOPRO

[Eraku] has always been genuine and honest and honorable to the point that anyone felt like his opinion was valid regardless of what side of an argument they were on. He didn’t always make it easy to get that opinion, but when it came, it often dissolved PC disagreement.

 

 

This month’s Best PC is another someone who has been with us for a long time and who has really developed and grown his character into someone wonderful to interact with and an asset to the game. Chris Adams as Eraku did an excellent job with the hard decisions he had to make and execute this game. It was a lot of fun to witness his portrayal of Eraku and it is always a joy to have Chris at game. Congrats, Chris! Here’s what you had to say about Chris this game:

 

I would like to commend Chris Adams/Eraku though in the way he interacted with Luther friday night, it was an interesting interaction to say the least.

Eraku did a great job this game with all that was going on and will be missed, always fun to chat with and a great sword to have by your side.

Eraku and his climactic plot were epic.

Karen Best NPC

Karen is a joy to play with! I consistently enjoy the role-playing experience I get when she’s out.

 

 

This month’s Best NPC has done SO much work for us behind the scenes from costume donations to plot writing and a bunch in between. Karen Hobbes really showed her dedication to the game as well as her love of making plots that are fun and interesting for PCs. We are really and truly blessed to have her at Magestry, and we are extremely grateful for everything she has done and continues to do for us! Thanks so much, Karen!

High Chieftess of the Banta Kinswae Challenged by Local Baroness!

A chorus of wild howls mixing with the pounding of drums echoed throughout the barely thawing forests and told wanderers that the Banta Kinswae- a tribal organization of wolfkin led by High Chieftess Lynsara Wolfstone- were in the midst of a ritual to welcome the New Year. As the ritual came to its climax, a single figure strode into the center of the ring of frenzied wolfkin. Her blazing eyes, white and grey fur, and bared teeth glinted in the firelight. She threw back her head and howled in a tone that expressed defiance, commanded attention, and ended in a low growl. The drums ceased and the wolfkin stopped the celebrations, chests heaving and mouths open in stunned anticipation, or perhaps rage, at the interruption.

After a few heartbeats of tense silence, a wolfkin dressed in robes of blood red and spring green stepped forward and faced the fearless white wolfkin. He raised his chin slightly in a sort of greeting, and spoke loudly enough that his voice could be heard by all.

“Huntress! What do you mean by this interruption?” His tail swished to the side in a gesture of annoyance and he flattened his ears.

Huntress growled again and showed her teeth as well, “I mean to challenge the High Chieftess Lynsara. I MEAN to take her place.” She moved forward, eyes narrowed and every muscle tense and ready. “And I mean to take out every person who stands in my way, Marrok.”

The robed wolfkin bared his teeth and growled as she moved within inches of his face, only the slight lowering of his tail giving any indication of fear. Finally, he snorted loudly and stepped backward, almost dismissively. “Do you have the tribute necessary to issue such a challenge?”

Huntress straightened up and, keeping her eyes on the man in front of her, gestured to her right. The crowd of Banta Kinswae parted and four young wolfkin entered, dragging behind them the largest hobgoblin that anyone present had ever seen. There was a sugared apple in its mouth.

Huntress pointed at the tribute and bellowed in a ringing voice, “I, Huntress, Baroness Lobea Lav’Endros, hereby challenge the authority and capability of Lynsara Wolfstone as High Chieftess to lead the Banta Kinswae. I declare my intent, here in front of my healed brethren, to take her place whether by force… or by her submission.” She paused here and looked at the robed man in front of her. “I have declared my intent, Marrok, and offered my tribute. The Chieftess will send me her Challengers, as is dictated by tradition.”

“It is not up to you to decide what the Chieftess will do,” Marrok snarled angrily. Then, composing himself, he gave what could have passed as a wry smile.”And besides, you’ve forgotten about the Affirmations, Huntress. I see no one here to offer testament to your ability to protect and provide for your pack.”

Huntress, too, offered an attempt at a smile and reached into a pack at her side. “Here,” she growled, thrusting several sealed scrolls into a surprised Marrok’s arms.

“Affirmations from members of House Lav’Endros and from several other nobles around Irvanshire. I have commonfolk on their way to give personal testimony and several other letters that should be finding you through the Messengers’ guild within a day.” She crossed her arms and glared confidently at the scowling man, a sarcastic sneer coming her to lips. “I will be back in a day’s time with the rest of my affirmations and to make sure you have finished your… paperwork.”

Smirking, she turned to leave the fire, but before she had taken five steps, a savage snarl erupted from the robed wolf-kin and he dropped the armful of scrolls he carried as he dove on top of the retreating figure. A brief, but brutal fight ensued, and within minutes Huntress had pinned a struggling Marrok to the ground.

“You have one job, Marrok, and it is not to challenge me,” she whispered fiercely. “Killing you would not prove enough to be worth the inconvenience of stripping the pack of your secretarial services, but challenge me again and your life will be forfeit.”

Huntress shoved the cowed Marrok into the dirt and looked down at him, disgust etched on her face. “Now, get up, pup, and let the High Chieftess know her time has come.”

With a final look of contempt, Huntress left the gathering.

It is official, then. A Challenge has been issued to the High Chieftess of the Banta Kinswae by the chieftess of the local pack, Baroness Lobea Lav’Endros (known to her pack as Huntress). If it is accepted, then over the course of a few weeks, several Challengers will be sent to test the ability and prowess of the Baroness in order to prove that she is capable and worthy enough to challenge Lynsara herself. A group of commonfolk from the Elmerton area has indeed left to give personal affirmations, despite the workload that accompanies the approach of Spring and the planting Season. Though a challenge of this sort is not unheard of, it is certainly uncommon. It will be interesting to see how it plays out.

Fledgar’s Fellars Discover Rare Rock

Citizens of Elmerton! Please heed these words!

As some of our men were running tests and mapping out the area of Elmerton in the winter months we made a rather shocking discovery: A large and odd stone not of this world was discovered in the woods.
Our initial tests have determined that it is certainly not of this world. It is like nothing we have ever seen, but a local shaman of sorts who calls himself Matrius claims that it bears a resemblance the surface of the moon, but it is different somehow. Our best scientists have come up with two plausible theories.

1. This is sort of a piece of the moon that has somehow made it through the Void and has fallen from above.

2. During the battle you and your fellow Elmertonians had with the “Moon Monster” a piece of the monster was fired into the woods and lodged where this rock now sits.

We are warning you of the presence of this stone for many reasons, chief among them is this news which, I must confess, is a bit dire. Orcs,wood trolls, wild men and a variety of other forest creatures
have begun to worship the stone as either a deity or the symbol of one. They pray to it and fiercely defend it. They have become increasingly aggressive and have forced us to stop work in the area. We are working on recovering/moving said stone, as its far in order to make the area safer and more hospitable for our workmen.

At this point, we cannot do more than warn you. That being said, if someone does wind up recovering this stone we would most appreciate it if it was brought to us for research. A reward of some note would not be out of the question.

Thanks for your time!FLedgar's Fellers Symbol

Hector Cavalerra
Head Foreman
Fledgar’s Fellers Mining Company

Archminister Gallows Succumbs to Hearing Loss

Allegiant Symbol AloneNews from the Allegiant Temple in Point Edgar: Archminister Valvik Gallows has succumbed to total deafness after years of dealing with hearing problems involving a magical experiment in the year 97, Age of Fortune.  Sources within the Allegiant say that the Archminister has no plans to retire, and that his ability to minister to the people is not at all hindered by this issue.  In fact, he has recently begun plans to institute several new orphanages in the kingdom’s neediest cities and has the Allegiant working with Ghaatma’s Own to establish several hospice centers within their guild walls.

Porri the Advocate, Executor of the South Farthings and an agent of Community,  is reported as saying,

“He’s been working hard despite this disability for a long time, and the people around him have learned to signal to him to get his attention. He is also quite adept at reading lips.  His sermons are on the loud side, to be sure, but this only means that his words can be heard without magical amplification.  We will continue to support and stand by the Archminister.”

 

Horrific Happenings in Irvanshire

We have just gotten word of a horrifying attack on a small hamlet called Ipsimere located just outside the burning-skull-in-hot-flamearea of Mathers Marsh. When I first heard of it I rushed there to witness the aftermath first hand
and to get reactions from those who survived it. This small town was devastated, the dead and dying were everywhere, the smell of burning bodies and burning buildings still hung thick in the air. The carnage
was staggering. Once I gathered my bearings I was able to find a survivor who was willing to talk to me about it. Her name was Claudia Loriard and this is what she had to say:

“The night started in a state of joy. A wedding announcement for the son of our town blacksmith and his long time girlfriend, the daughter of our town tavern keeper. Most of the town was in the  tavern celebrating and then all at once the roof above us caught fire. In a panic we all began to rush to the tavern doors. When we swung the huge doors open a scene of pure horror greeted us. A large contingent of strange men with crossbows, short bows and other weapons of war at the ready. There was a moment of silence.
Then it happened! The horrifying sound of the snap of the crossbows and the twang of the short bows filled the air followed by the blood-curdling screams of those struck by the weapons. People were dying all
around me. Our town guard, a man by the name of Captain Jurison did what he could to rally our guardsmen who weren’t struck down to attack these strangers. He mustered a charge but they were all quickly either shot or struck down. There was one man giving the orders to these strangers and a pile of the dead and dying quickly began to build at his feet as he laughed. Our defenses were broken and he knew it. In a voice that sounded as if he had a throat full of broken glass he said one word- ‘Stop,’ and his men stopped attacking.
The remaining survivors stood with me in a state of shock. He reached into the pile of bodies at his feet and pulled up our blacksmith by the throat, locking eyes with him at his height.
‘Do you fear death, do you fear your end?’ he asked.

‘No,’ the blacksmith answered in a stern tone, ‘I have no doubt that Vorkarian will welcome me and send me to my just reward.’
The stranger just laughed and said, ‘Vorkarian? Oh no, you should feel honored for you get to experience a true death. One free of the lies that he has told you. You get to meet the Gatekeeper and he will judge you and give you the true death that you have been denied for far too long.’ He then raise the blacksmith above his head and smashed his head against a rock, spilling the contents of his skull on the ground.

He then threw his arms up and spoke to the few of us still standing, “Those who are still alive are only that way out of my rapidly depleting mercy. I AM CARZON SAZDAR AND DEATH IS WHAT I TRADE IN. If you still live to hear this message, remember what I say and pass it on to all you meet. I was sent here to reap spirits and this is far from the first time I have done so, thousands have fallen to my blades. The so called ‘heroes’ of Elmerton are the reason this has happened today, for if it was not for them freeing me from my prison, this example of the Gatekeeper’s power would not have been possible. Do not mourn your dead for someday you will meet your loved ones in the Gatekeeper’s true realm of death. Someday you will thank us both.”
After he spoke those words he whistled and his men marched out of town as if it was no big deal.”

After she laid down the horror she saw I asked Claudia if she had anything else to say. In a mournful tone she said yes and the following is what she had to say:
“Damn The gatekeeper! Damn Carzon Sazdar! And damn Elmerton for bringing this horror to us.”

She then threw her hood up and walked away from me.

This is the conclusion of my report. I am still shocked by the horrors that happened here.

Rasmona Susmark
Roaming Scribe

Winter Party 2015 Raffle Prizes

Magestic Partiers!

We promised to tell you soon about this year’s raffle prizes, and here they are! Before we get there, here is some relevant information:

Raffle Tickets are $3.00 each or 2 for $5.00, and you will earn one Brownie Point for every dollar you spend whether you win or lose.

You may purchase both raffle and scratch tickets online or at the party itself. To buy tickets online, go to our website (www.Magestry.com ), press the button labelled “$1 Participation,” and enter the dollar amount you would like to spend. We will record your donation and, at the party or by email, you may tell us how you would like it divvied up. We will give you whatever combination of tickets you desire.

You can buy tickets online until noon on February 7th (the day of the party). After that, you can purchase tickets at the party for the same price by seeing one of the GMs. If you can’t make the party but would still like to enter the raffle, you can instruct us as to which lots you would like your tickets to be put into by emailing [email protected]. Drawings will begin at 7:00pm and will continue intermittently until 9:30pm at the party on February 7th.

** Multiple Draw Categories**

As we have done in the past, most of the categories in the raffle require multiple draws. This means that several winners will be drawn from the same category. The first winner in each category will get what we have deemed the “top prize,” and each winner after that will receive prizes in descending order of distinction. For example, the first name drawn in the “Skill Points” category will win 75 skill points, while the second name drawn will win 50 skill points; the third name will win 45 skill points and so on. Each person will only be able to win once in each category.

Additionally, we will allow winners to trade their winning prize for a prize of less distinction if they wish. For example if your name was drawn first in the “Knowledge is Power” category, but you really wanted the “2 Free Gather Information Requests” prize, you would be able to relinquish your 1st draw prize and take the 5th draw prize, instead. If you want to trade your prize with someone, both parties need to let us know.

Without further ado, allow us to introduce this year’s Winter Party raffle prizes!

Lot 1: Skill Points!

1st draw: 75 SP

2nd draw: 50 SP

3rd draw: 45 SP

4th draw: 40 SP

5th draw: 35 SP

6th draw: 30 SP

7th draw: 25 SP

8th draw: 20 SP

9th draw: 15 SP

10th draw: 10 SP

Lot 2: Knowledge is Power

1st draw:  Power Word, “Whammyyy”: One gesture-based casting of, “Despair, Spirit 5.” (Must be used in 2015. If ineffective, the spell is returned to you, but you may not attempt it on the same target more than once in the same day.)

2nd draw: A Legend Lore will be written for your character.

3rd draw: Receive special knowledge about the current plotline of your choice. (Please notify Paul with your plotline choice at least one week before the event in which you wish to receive the information. This prize must be used in 2015.)

4th draw: Library Access for any number of info requests during one trip to the Special or Private Library of your choice. (Includes free travel and one free Gather Information request. Please notify Paul at least one week before the event you wish to use it. Must be redeemed in 2015.)

5th draw: 2 Free Gather Information requests (Prize must be redeemed in 2015. Please notify Paul prior to the info request deadline for the event you wish to use it.)

Lot 3: Blankets and Bells

1st Draw:  Don’t Fear the Reaper: the Cowbell of ResurrectionOnce in 2015, you may use the Cowbell of Resurrection. For as long as you are playing the cowbell in an uninterrupted rhythm (to a maximum of five minutes), you have unlimited use of the spell Resurrection. (This prize must be redeemed in 2015. Please notify Paul by email after the game that you use it.)

2nd Draw: Security Blanket-  Once per event in 2015, as long as you are in possession of a blanket, you may use the skill Power Nap. (This prize must be redeemed in 2015.)

3rd Draw: Blanket Fort- Once in 2015, you have a use of “Mass Defensive Stance” (beginning at Power Level 5 instead of 4) that applies to anyone under one blanket of your choice. You may have up to 6 people under the blanket with you (total of 7) when you first activate the skill. However, anyone that moves his or her feet after that point loses the Defensive Stance and is kicked out of the fort. No others may receive the benefits of the Blanket Fort once it has been activated. (This prize must be redeemed in 2015. Please notify Paul by email after the game that you use it.)

4th Draw: Dinner Bell- Once in 2015, you gain the ability to call all of one type of creature to you by ringing a dinner bell. As the bell ringer, you cannot move your feet, but you benefit from the Defensive Stance ability. While continuously ringing the bell, you gain unlimited castings of “By my own power, I call all [creature type] to within 30 feet of me.” The creatures must remain within 30 feet of you until you stop ringing the bell. You may ring the bell for up to 5 minutes. Once you stop, your Defensive Stance ends, however, any damage you take or effects you suffer during the 5 minutes after it ends will be undone after those 5 minutes elapse. (This prize must be redeemed in 2015. Please notify Paul’s by email after the game that you use it.)

5th Draw: Picnic Blanket- Twice in 2015, you may make one blanket of your choice act as a Nature’s Refuge. (This prize must be redeemed in 2015. Please notify Paul by email after the game(s) that you use it.)


Lot 4: Kili’s Share of the Treasure (Spoilers: He’s Not Gonna be Needing It!)

1st draw: Fistful of Crowns: Plunge one bare hand into a container of gold coins and pull out as many as you can (you may not throw them). Walk the coins across the hall, using only your one bare hand to hold them, and keep as many as you can drop into the waiting counting box. Any that you drop on the floor along the way are lost to you. (If you aren’t present for
this drawing, you will automatically get another prize in this lot.)

2nd draw: Fistful of Nobles: Plunge one bare hand into a container of silver coins and pull out as many as you can (you may not throw them). Walk the coins across the hall, using only your one bare hand to hold them, and keep as many as you can drop into the waiting counting box. Any that you drop on the floor along the way are lost to you. (If you aren’t present for this drawing, you will automatically get another prize in this lot.)

3rd draw: 12 gold pieces

4th draw: 7 gold pieces

5th draw: 5 gold pieces

6th draw: 3 gold pieces

7th draw: 2 gold pieces

Lot 5: Skillfully Done!

1st draw: Magic Riposte: Once an event for the rest of 2015, if you catch a spell packet that is thrown at you, the spell doesn’t affect you and you are able to then cast that same spell within 10 minutes.

2nd draw: Learn an Add-On Skill in the school of your choice. (learned without needing to be taught)

3rd draw: A single event with a 4500SP character build of your choice to replace your normal character skills. (You must notify the GMs at least one week before you use this prize in-game and this prize must be redeemed in 2015.)

4th draw: Benefit from the spell Regeneration for an entire day of your choice. Dispel Magic at Power Level 3 or higher will turn this effect off for 10 minutes; though, if you die, you may proceed to benefit from it even after you return from Vorkarian.

5th draw: A single use of any skill from the Magestry Player’s Rulebook or from the Professions & Prestige rule supplement. (This prize must be redeemed in 2015. Please notify Paul by email after the game that you use it.)

Lot 6: Potion Grab Bag (Alchemy and Toxicology Grades 6-10) (If you are not able to be at the party or will not be present for the drawing, we will have someone draw for you.)

1st draw: 8 pulls from the Grab Bag + Potion of Divination (intuit knowledge about one topic)

2nd draw: 7 pulls from the Grab Bag

3rd draw: 6 pulls from the Grab Bag

4th draw: 5 pulls from the Grab Bag

5th draw: 4 pulls from the Grab Bag

6th draw: 3 pulls from the Grab Bag

Lot 7: Adventure Time!

Draws 1-3: A Tabletop Magestry Adventure!- That’s right: A one-day tabletop Magestry game written and run for you (and your choice of up to 4 friends) by one of Magestry’s GMs. Each person, including the folks the winners choose, may only be involved in one game, so choose your groups accordingly!

Draw 4: Starring Role- Something dramatic and cinematic will happen to your character in front of everyone sometime in the year 2015. (à la Vincent Scott’s angry mob)

Lot 8: Character Building

Commissioned Drawing of your/a Character- A pencil drawing of your Magestry character (or how you wish your character looked) or one other of your favorite characters. Done by Angela Dabkowski.

Lot 9: Leather Pouch

A leather pouch skillfully made and generously donated by Doug Johnson.

 

Magestry’s Best of 2014

Here were Magestry’s Best of 2014 Superlative Winners! Congratulations!

Principle- Certificate, 50 BP Prize and a 50 BP cap increase

Best Role-Player (PC)– Mike Kinnally (Solun)

Best Boffer Fighter (PC)- Myk Meyer (Jack Garren)

Most Fun Person to Fight (PC)- Anthony LaRosa (Majento)

Best Costume(s)/Props (PC)- Dawn Coolidge (Lamia)

Rookie of the Year (PC)- Cutler Kindel (Fallon)

Anthony LaRosa Service Award (Most Valuable PC)- Stephen Pulaski (Cael)/Steph Lindquist

Supporting Categories- Certificate, 25 BP Prize (no cap increase)

The Unsung Hero- Kenny Rocci (Azareth)

The Thinker of the Year– Andy Doucette (Rybin VanHolt)

The Doer of the Year- Shawn Robbins (Normoron)

Most Inspiring- Artie Cote (Simon)

Town Scoundrel- [skoun-druh’l] Marque Sterling (Sebastian)

Good Samaritan- Jesse Lemieux (Sandow)

NPC Categories- Fame! Infamy! A Certificate!

Rookie of the Year (NPC)- Cara Backman

Best Role-Player (NPC)- Nick Donoghue

Favorite Plot- Shadow Consorts/Shadow War

Favorite Villain- Rebby Skye

Favorite NPC- Mama

Most Feared NPC- Moon Monster

Most Fun Staff Member to Fight- Johnny LeBlanc