Magestry’s Best of Stillbreeze 124

Here are our picks for the Best of the August 29th-31st, 2014 event:

"Falling Star clan, you were all great and your enthusiasm was something I hope we get to see again."

“Falling Star clan, you were all great and your enthusiasm was something I hope we get to see again.”

This month’s Best PCs were a group of new folks who sauntered into town with a quick wit, a good sense of humor, and stellar role-playing abilities to match. The Falling Star Clan of half-orcs (and a pink skin!) including Beth A-B, Jane Rumrill, Jerrod W., Jesse Stanley, Stephanie Sawyer, and Raymond Nagle were a great addition to the game and you had some wonderful things to say about them in your PELs:

“The half orc crew impressed me with their ability to stay in character, their leader was probably my favorite overall.”

“Goodness, I feel bad saying the whole half orc crew as a whole. If I had to narrow it down I would pick Evendar. He was a real treat to be around. Very funny, very approachable and easy to talk to.”

“The Half-orc clan. They were hilarious, stayed in character all game, and added an element of constant fun.”

 “The Falling Star clan was also great to have around, their energy was contagious and their enthusiasm for the game really showed.”

“The entire Falling Star clan of half-orcs – and the one pinkskin- really stole the show. They all had excellent costuming and roleplaying, asked some great questions, and contributed a lot to the atmosphere this game.”

“Clan Falling Star as a collective were my favorite pcs. Good roleplaying and their characters were entertaining to try and convince them that Elves do not eat babies.”

"Kyle Church! You ruled this game!"

“Kyle Church! You ruled this game!”

 

 

This month’s Best NPC has been with us for quite a long time, but has only recently come back after visiting some of the country out west. We are quite glad that Kyle Church has returned and we are thrilled with his performance this past game. Kyle did a wonderful job with every role we gave him and had no problem crunching or helping to set things up or doing what needed to be done. He was a treat to have behind the scenes, and many of you agreed that he was great in-game as well:

“(From the PELs) Favorite NPC:

Kyle, for his performance as the shamed gypsy Lycan and the prisoner/slave who had his brother killed by the guard/slavers.

Kyle Church was great this game. Really really great. He was out several times to manage the new player mod stuff and seemed like he was doing a good job of it.

Kyle Church! You ruled this game! Way to rock the new player walk plot and play all your crunchies so well. Your effort was very noticeable and very appreciated.

I also think Kyle Church did a great job as his Mestere guy for the new player group. He really impressed me with his role playing and his ability to remember some plot knowledge.”

Thanks, Kyle, and congratulations!!

Windlock Meets Gruesome End in Elmerton

Citizens of Irvanshire,

I have witnessed a terrible sight. Late on the evening of the 30th of Stillbreeze, I watched members of that glorious and noble House Windlock head to the town of Elmerton. Their task was to simply register the appropriate members of House Lav’Endros as Banta Kinswae, merely a bureaucratic measure. What was horrifying was what followed.

The members and guards of House Windlock did not return accomplished – they fled from the town, running for their lives. Banta Kinswae chased them out, but they did not stop there. They viciously slaughtered every one of those members of the House of Windlock.

What started out as a peaceful mission ended in bloodshed, due to the violence of the Banta Kinswae. I fear for House Windlock. Will every one of them come to such a terrible and gruesome end?

With sincerest sentiments,
A Concerned Citizen

Player Submission: A Common Man’s Guide to Elementals

In this, the first part in what is hoped to be a multi-part series, I will explore the subject of elementals: their capabilities, vulnerabilities and habits.

The four elements are earth, air, water, and fire; elementals exist of each of these types. The weakest elementals, what I choose to call Least Elementals can be harmed by nearly anything but their own element. For these, as long as you are not “fighting fire with fire”, so to speak. your efforts should be effective. More powerful elementals, what I call Lesser Elementals are unharmed by weapons that are not enchanted in some way. Greater Elementals are only harmed by their opposite elements, and may regenerate if not using the opposing element to wound them. The strength of an elemental is difficult to gauge without observing it closely so the best practice is to use the opposing element if possible.

It should also be noted that an elemental’s own element will often heal the elemental. Another capability of elementals that should not be ignored  is the ability to hurl energy at foes. The Greater Elementals can throw quite devastating amounts of elemental energy. Keep this in mind and  you will at least not be caught unawares.

Earth elementals are dark brown in color and have acidic attacks. Being opposed by the element of air they are vulnerable to lightning. Earth elementals are strong but slow. As such they are capable of great feats of strength and can hit quite hard. Greater elements will sometimes root themselves to the ground, using the surrounding Earth to resist most effects. Use this opportunity to get out of their reach and conserve your strength until they are once again in motion.

Air elementals are quick as lightning. They can close distances rapidly, and many of the taller ones have surprisingly long reach. Air elementals can emit strong gusts of wind and are clever enough to use this tactically to to turn a 2-on-1 fight into a one-on-one fight in an instant. As such it might be better to confront such creatures in larger groups or alternately  allow an experienced fighter to fight them solo. Greater air elementals are also capable of whirlwinds that can push back all foes (and allies for that matter) of the air elemental. Air elementals are a light, whiting blue color. Be careful not to mistake them for water elementals.

Water elementals are a darker blue than air elementals. Water elementals will often absorb the first few attack or spells directed at them, and use these attacks on you later. To minimize this danger, wait to use your stronger attacks until it has stopped absorbing. Water elementals deal frigid cold ice damage, possibly freezing limbs. Their opposing element is fire.

Fire elementals are perhaps more likely than other elementals to hurl elemental projectiles, and more likely to hurl more deadly projectiles, including the dreaded fireball. Observe them carefully but remember fire is chaotic. If you can manage it, avoid casting spells with components at them, for you may find the component coming back your way, charged with elemental fire. They are best dealt with by ice magic.

There are four elemental sites in town: the air site at a rock just below the portal anchor; the water site just past the Gwendolar shrine; the fire site at the amphitheatre; and the earth site at the chimney of the old forge, between the amphitheatre and the upper cabin. Elementals tend to be drawn to the corresponding elemental site, or on rare occasions, the opposing site.

If you observe elementals acting strangely, especially near the elemental sites, or have further questions, seek out Loxi or Linarien.

RybinvanHoltseal
Rybin vanHolt

Historian and Scholar

Player Submission: Aces After Dark Grand Opening!

Citizens of Elmerton,

Are you feeling irritated and fatigued in battle? Perhaps you did not receive enough rest and are looking for a quick pick me up to nourish yourself during your acts of bravery. We at Aces After Dark understand that as a classy town, an even classier establishment is sometimes needed to help keep bellies full, hearts happy and sword and spells ready. Please join us for our grand opening this coming Gatheringday and be treated to the luxury you deserve. We will be open until 1 in the morning and for one night only! If enough interest is gained, we will continue to open our doors in future town gatherings. So make sure your pinkies get lots of sleep because they are going to be up all night!

-Majento, Solun & Mira