We promised to tell you soon about this year’s raffle prizes, and here they are! Before we get there, here is some relevant information:
Raffle Tickets are $3.00 each or 2 for $5.00, and you will earn one Brownie Point for every dollar you spend whether you win or lose.
You may purchase both raffle and scratch tickets online or at the party itself. To buy tickets online, go to our website (www.Magestry.com ), press the button labelled “$1 Participation,” and enter the dollar amount you would like to spend. We will record your donation and, at the party or by email, you may tell us how you would like it divvied up. We will give you whatever combination of tickets you desire.
You can buy tickets online until noon on February 7th (the day of the party). After that, you can purchase tickets at the party for the same price by seeing one of the GMs. If you can’t make the party but would still like to enter the raffle, you can instruct us as to which lots you would like your tickets to be put into by emailing Paul@Magestry.com. Drawings will begin at 7:00pm and will continue intermittently until 9:30pm at the party on February 7th.
** Multiple Draw Categories**
As we have done in the past, most of the categories in the raffle require multiple draws. This means that several winners will be drawn from the same category. The first winner in each category will get what we have deemed the “top prize,” and each winner after that will receive prizes in descending order of distinction. For example, the first name drawn in the “Skill Points” category will win 75 skill points, while the second name drawn will win 50 skill points; the third name will win 45 skill points and so on. Each person will only be able to win once in each category.
Additionally, we will allow winners to trade their winning prize for a prize of less distinction if they wish. For example if your name was drawn first in the “Knowledge is Power” category, but you really wanted the “2 Free Gather Information Requests” prize, you would be able to relinquish your 1st draw prize and take the 5th draw prize, instead. If you want to trade your prize with someone, both parties need to let us know.
Without further ado, allow us to introduce this year’s Winter Party raffle prizes!
Lot 1: Skill Points!
1st draw: 75 SP
2nd draw: 50 SP
3rd draw: 45 SP
4th draw: 40 SP
5th draw: 35 SP
6th draw: 30 SP
7th draw: 25 SP
8th draw: 20 SP
9th draw: 15 SP
10th draw: 10 SP
Lot 2: Knowledge is Power
1st draw: Power Word, “Whammyyy”: One gesture-based casting of, “Despair, Spirit 5.” (Must be used in 2015. If ineffective, the spell is returned to you, but you may not attempt it on the same target more than once in the same day.)
2nd draw: A Legend Lore will be written for your character.
3rd draw: Receive special knowledge about the current plotline of your choice. (Please notify Paul with your plotline choice at least one week before the event in which you wish to receive the information. This prize must be used in 2015.)
4th draw: Library Access for any number of info requests during one trip to the Special or Private Library of your choice. (Includes free travel and one free Gather Information request. Please notify Paul at least one week before the event you wish to use it. Must be redeemed in 2015.)
5th draw: 2 Free Gather Information requests (Prize must be redeemed in 2015. Please notify Paul prior to the info request deadline for the event you wish to use it.)
Lot 3: Blankets and Bells
1st Draw: Don’t Fear the Reaper: the Cowbell of Resurrection– Once in 2015, you may use the Cowbell of Resurrection. For as long as you are playing the cowbell in an uninterrupted rhythm (to a maximum of five minutes), you have unlimited use of the spell Resurrection. (This prize must be redeemed in 2015. Please notify Paul by email after the game that you use it.)
2nd Draw: Security Blanket- Once per event in 2015, as long as you are in possession of a blanket, you may use the skill Power Nap. (This prize must be redeemed in 2015.)
3rd Draw: Blanket Fort- Once in 2015, you have a use of “Mass Defensive Stance” (beginning at Power Level 5 instead of 4) that applies to anyone under one blanket of your choice. You may have up to 6 people under the blanket with you (total of 7) when you first activate the skill. However, anyone that moves his or her feet after that point loses the Defensive Stance and is kicked out of the fort. No others may receive the benefits of the Blanket Fort once it has been activated. (This prize must be redeemed in 2015. Please notify Paul by email after the game that you use it.)
4th Draw: Dinner Bell- Once in 2015, you gain the ability to call all of one type of creature to you by ringing a dinner bell. As the bell ringer, you cannot move your feet, but you benefit from the Defensive Stance ability. While continuously ringing the bell, you gain unlimited castings of “By my own power, I call all [creature type] to within 30 feet of me.” The creatures must remain within 30 feet of you until you stop ringing the bell. You may ring the bell for up to 5 minutes. Once you stop, your Defensive Stance ends, however, any damage you take or effects you suffer during the 5 minutes after it ends will be undone after those 5 minutes elapse. (This prize must be redeemed in 2015. Please notify Paul’s by email after the game that you use it.)
5th Draw: Picnic Blanket- Twice in 2015, you may make one blanket of your choice act as a Nature’s Refuge. (This prize must be redeemed in 2015. Please notify Paul by email after the game(s) that you use it.)
Lot 4: Kili’s Share of the Treasure (Spoilers: He’s Not Gonna be Needing It!)
1st draw: Fistful of Crowns: Plunge one bare hand into a container of gold coins and pull out as many as you can (you may not throw them). Walk the coins across the hall, using only your one bare hand to hold them, and keep as many as you can drop into the waiting counting box. Any that you drop on the floor along the way are lost to you. (If you aren’t present for
this drawing, you will automatically get another prize in this lot.)
2nd draw: Fistful of Nobles: Plunge one bare hand into a container of silver coins and pull out as many as you can (you may not throw them). Walk the coins across the hall, using only your one bare hand to hold them, and keep as many as you can drop into the waiting counting box. Any that you drop on the floor along the way are lost to you. (If you aren’t present for this drawing, you will automatically get another prize in this lot.)
3rd draw: 12 gold pieces
4th draw: 7 gold pieces
5th draw: 5 gold pieces
6th draw: 3 gold pieces
7th draw: 2 gold pieces
Lot 5: Skillfully Done!
1st draw: Magic Riposte: Once an event for the rest of 2015, if you catch a spell packet that is thrown at you, the spell doesn’t affect you and you are able to then cast that same spell within 10 minutes.
2nd draw: Learn an Add-On Skill in the school of your choice. (learned without needing to be taught)
3rd draw: A single event with a 4500SP character build of your choice to replace your normal character skills. (You must notify the GMs at least one week before you use this prize in-game and this prize must be redeemed in 2015.)
4th draw: Benefit from the spell Regeneration for an entire day of your choice. Dispel Magic at Power Level 3 or higher will turn this effect off for 10 minutes; though, if you die, you may proceed to benefit from it even after you return from Vorkarian.
5th draw: A single use of any skill from the Magestry Player’s Rulebook or from the Professions & Prestige rule supplement. (This prize must be redeemed in 2015. Please notify Paul by email after the game that you use it.)
Lot 6: Potion Grab Bag (Alchemy and Toxicology Grades 6-10) (If you are not able to be at the party or will not be present for the drawing, we will have someone draw for you.)
1st draw: 8 pulls from the Grab Bag + Potion of Divination (intuit knowledge about one topic)
2nd draw: 7 pulls from the Grab Bag
3rd draw: 6 pulls from the Grab Bag
4th draw: 5 pulls from the Grab Bag
5th draw: 4 pulls from the Grab Bag
6th draw: 3 pulls from the Grab Bag
Lot 7: Adventure Time!
Draws 1-3: A Tabletop Magestry Adventure!- That’s right: A one-day tabletop Magestry game written and run for you (and your choice of up to 4 friends) by one of Magestry’s GMs. Each person, including the folks the winners choose, may only be involved in one game, so choose your groups accordingly!
Draw 4: Starring Role- Something dramatic and cinematic will happen to your character in front of everyone sometime in the year 2015. (à la Vincent Scott’s angry mob)
Lot 8: Character Building
Commissioned Drawing of your/a Character- A pencil drawing of your Magestry character (or how you wish your character looked) or one other of your favorite characters. Done by Angela Dabkowski.
Lot 9: Leather Pouch
A leather pouch skillfully made and generously donated by Doug Johnson.